Jun Sang Lee, Hyung Seok Kim, Hyun-A Park, Sang Ok Koo, “Study on Recovery Motion of Human Character”, ICCCT 2013
Abstract
In current computing environments, virtual reality has been one of the important parts in 3D technology of multimedia industry for decades. This paper deals with character, virtual human figure in virtual reality, reaction for unexpected circumstances when moving. If a user intruded a character in any motion, the user would receive the feed-back the character reaction keep in balance and own motion style. Most of the previous work has weakness for adaptation in that pre-computation time is necessary because they solve this problem, user intrudes uncertainly, using learning algorithm. In contrast, our method is not required computation time even though can bring plausible reaction.
Keywords: motion style; walking in balance; robot dynamics; real-time motion animation; motion with constraint
ICCCT_2013_Study_on_Recovery_Motion_of_Human_Character.pdf
'Publication' 카테고리의 다른 글
비 실사 렌더링 기법을 이용한 3차원 지도 표현 기법 (0) | 2015.05.13 |
---|---|
Non-Photorealistic Rendering applied Semantic LOD (0) | 2015.05.13 |